Helldivers2アーマーパッシブ:包括的なガイドとティアリスト
Helldivers 2は、鎧を軽く、中程度の、重い品種に分類し、それぞれにモビリティと防御に影響を与えます。ただし、実際のゲームチェンジャーはアーマーパッシブにあります。強力な特典はゲームプレイを大幅に変更します。このガイドは、すべてのパッシブの完全な概要と、ロードアウトを最適化するのに役立つティアリストを提供します。
すべての鎧のパッシブとその効果
次の表には、Helldivers 2で利用可能な14のアーマーパッシブのそれぞれについて詳しく説明しています(1.002.003ゲームバージョンの時点)。覚えておいてください、ボディアーマーのみがパッシブを持っています。ヘルメットとケープは追加のボーナスを提供しません。
Armor Passive | Description |
---|---|
Acclimated | 50% resistance to acid, electrical, fire, and gas damage. |
Advanced Filtration | 80% resistance to gas damage. |
Democracy Protects | 50% chance to survive lethal attacks (e.g., headshots); prevents chest injuries. |
Electrical Conduit | 95% resistance to lightning arc damage. |
Engineering Kit | +2 grenade capacity; 30% recoil reduction while crouching or prone. |
Extra Padding | +50 armor rating. |
Fortified | 50% resistance to explosive damage; 30% recoil reduction while crouching/prone. |
Inflammable | 75% resistance to fire damage. |
Med-Kit | +2 stim capacity; +2 seconds stim duration. |
Peak Physique | 100% increased melee damage; improved weapon handling. |
Scout | 30% reduced enemy detection range; map markers trigger radar scans. |
Servo-Assisted | 30% increased throwing range; 50% additional limb health. |
Siege-Ready | 30% increased primary weapon reload speed; 30% increased primary weapon ammo. |
Unflinching | 95% reduced recoil flinching. |
Helldivers 2アーマーパッシブティアリスト
バージョン1.002.003に基づいたこの層リストは、さまざまなミッションや敵の種類にわたる全体的な価値、効用、および有効性によってパッシブをランク付けしています。
Tier | Armor Passive | Rationale |
---|---|---|
S | Engineering Kit | Significantly increases grenade utility for diverse tactical applications (sealing breaches, destroying structures, crowd control). |
Med-Kit | Dramatically improves survivability, especially when combined with the Experimental Infusion booster, effectively negating lethal damage. | |
Siege-Ready | Boosts ammo capacity and reload speed for primary weapons, crucial for managing large enemy groups, particularly with high-consumption weapons. | |
A | Democracy Protects | Provides substantial early-game survivability against lethal attacks. |
Extra Padding | Offers consistent damage reduction across the board. | |
Fortified | Extremely effective against Automatons, mitigating explosive damage from heavy units like Devastators and Hulks. | |
Servo-Assisted | Increases throwing range for strategic deployment of stratagems and grenades, enhancing survivability against Terminids. | |
B | Peak Physique | Useful for niche situations but generally outweighed by other options. |
Inflammable | Situational but valuable for fire-based builds, especially effective against Terminids and Illuminate on fire-heavy maps. | |
Scout | Provides situational awareness but lacks broader utility compared to other passives. | |
C | Acclimated | Limited effectiveness as you rarely encounter all four elemental damage types in a single mission. |
Advanced Filtration | Only beneficial for gas-focused builds, with limited overall impact. | |
Electrical Conduit | Primarily useful against Illuminate, but other options offer superior overall value. | |
Unflinching | Minimal impact on combat effectiveness. |
このガイドとティアリストは、Helldivers 2でアーマーパッシブを選択する際に情報に基づいた意思決定を行い、あらゆるミッションでの効果を最大化するのに役立ちます。各ミッションと敵の種類によって提示される特定の課題に基づいて、選択を忘れないでください。