Helldivers 2 Armor Passives: A Comprehensive Guide and Tier List
Helldivers 2 categorizes armor into light, medium, and heavy varieties, each impacting mobility and defense. However, the real game-changer lies in the armor passives – powerful perks significantly altering gameplay. This guide provides a complete overview of all passives and a tier list to help you optimize your loadouts.
All Armor Passives and Their Effects
The following table details each of the 14 armor passives available in Helldivers 2 (as of the 1.002.003 game version). Remember, only body armor possesses passives; helmets and capes offer no additional bonuses.
Armor Passive | Description |
---|---|
Acclimated | 50% resistance to acid, electrical, fire, and gas damage. |
Advanced Filtration | 80% resistance to gas damage. |
Democracy Protects | 50% chance to survive lethal attacks (e.g., headshots); prevents chest injuries. |
Electrical Conduit | 95% resistance to lightning arc damage. |
Engineering Kit | +2 grenade capacity; 30% recoil reduction while crouching or prone. |
Extra Padding | +50 armor rating. |
Fortified | 50% resistance to explosive damage; 30% recoil reduction while crouching/prone. |
Inflammable | 75% resistance to fire damage. |
Med-Kit | +2 stim capacity; +2 seconds stim duration. |
Peak Physique | 100% increased melee damage; improved weapon handling. |
Scout | 30% reduced enemy detection range; map markers trigger radar scans. |
Servo-Assisted | 30% increased throwing range; 50% additional limb health. |
Siege-Ready | 30% increased primary weapon reload speed; 30% increased primary weapon ammo. |
Unflinching | 95% reduced recoil flinching. |
Helldivers 2 Armor Passive Tier List
This tier list, based on version 1.002.003, ranks passives by overall value, utility, and effectiveness across various missions and enemy types.
Tier | Armor Passive | Rationale |
---|---|---|
S | Engineering Kit | Significantly increases grenade utility for diverse tactical applications (sealing breaches, destroying structures, crowd control). |
Med-Kit | Dramatically improves survivability, especially when combined with the Experimental Infusion booster, effectively negating lethal damage. | |
Siege-Ready | Boosts ammo capacity and reload speed for primary weapons, crucial for managing large enemy groups, particularly with high-consumption weapons. | |
A | Democracy Protects | Provides substantial early-game survivability against lethal attacks. |
Extra Padding | Offers consistent damage reduction across the board. | |
Fortified | Extremely effective against Automatons, mitigating explosive damage from heavy units like Devastators and Hulks. | |
Servo-Assisted | Increases throwing range for strategic deployment of stratagems and grenades, enhancing survivability against Terminids. | |
B | Peak Physique | Useful for niche situations but generally outweighed by other options. |
Inflammable | Situational but valuable for fire-based builds, especially effective against Terminids and Illuminate on fire-heavy maps. | |
Scout | Provides situational awareness but lacks broader utility compared to other passives. | |
C | Acclimated | Limited effectiveness as you rarely encounter all four elemental damage types in a single mission. |
Advanced Filtration | Only beneficial for gas-focused builds, with limited overall impact. | |
Electrical Conduit | Primarily useful against Illuminate, but other options offer superior overall value. | |
Unflinching | Minimal impact on combat effectiveness. |
This guide and tier list will help you make informed decisions when selecting armor passives in Helldivers 2, maximizing your effectiveness in any mission. Remember to adapt your choices based on the specific challenges presented by each mission and enemy type.