Helldivers 2 Armour Passifs: un guide complet et une liste de niveaux
Helldivers 2 catégorise l'armure en variétés légères, moyennes et lourdes, chacune impactant la mobilité et la défense. Cependant, le véritable changeur de jeu réside dans les passifs d'armure - des avantages puissants modifiant considérablement le gameplay. Ce guide fournit un aperçu complet de tous les passifs et une liste de niveaux pour vous aider à optimiser vos charges.
Tous les passifs d'armure et leurs effets
Le tableau suivant détaille chacun des 14 passifs d'armure disponibles dans Helldivers 2 (à partir de la version de jeu 1.002.003). N'oubliez pas que seul le gilet articulation du corps possède des passifs; Les casques et les capes n'offrent aucun bonus supplémentaire.
Armor Passive | Description |
---|---|
Acclimated | 50% resistance to acid, electrical, fire, and gas damage. |
Advanced Filtration | 80% resistance to gas damage. |
Democracy Protects | 50% chance to survive lethal attacks (e.g., headshots); prevents chest injuries. |
Electrical Conduit | 95% resistance to lightning arc damage. |
Engineering Kit | +2 grenade capacity; 30% recoil reduction while crouching or prone. |
Extra Padding | +50 armor rating. |
Fortified | 50% resistance to explosive damage; 30% recoil reduction while crouching/prone. |
Inflammable | 75% resistance to fire damage. |
Med-Kit | +2 stim capacity; +2 seconds stim duration. |
Peak Physique | 100% increased melee damage; improved weapon handling. |
Scout | 30% reduced enemy detection range; map markers trigger radar scans. |
Servo-Assisted | 30% increased throwing range; 50% additional limb health. |
Siege-Ready | 30% increased primary weapon reload speed; 30% increased primary weapon ammo. |
Unflinching | 95% reduced recoil flinching. |
Liste des niveaux passifs Helldivers 2 Armour
Cette liste de niveaux, basée sur la version 1.002.003, classe les passifs par valeur globale, utilité et efficacité dans diverses missions et types ennemis.
Tier | Armor Passive | Rationale |
---|---|---|
S | Engineering Kit | Significantly increases grenade utility for diverse tactical applications (sealing breaches, destroying structures, crowd control). |
Med-Kit | Dramatically improves survivability, especially when combined with the Experimental Infusion booster, effectively negating lethal damage. | |
Siege-Ready | Boosts ammo capacity and reload speed for primary weapons, crucial for managing large enemy groups, particularly with high-consumption weapons. | |
A | Democracy Protects | Provides substantial early-game survivability against lethal attacks. |
Extra Padding | Offers consistent damage reduction across the board. | |
Fortified | Extremely effective against Automatons, mitigating explosive damage from heavy units like Devastators and Hulks. | |
Servo-Assisted | Increases throwing range for strategic deployment of stratagems and grenades, enhancing survivability against Terminids. | |
B | Peak Physique | Useful for niche situations but generally outweighed by other options. |
Inflammable | Situational but valuable for fire-based builds, especially effective against Terminids and Illuminate on fire-heavy maps. | |
Scout | Provides situational awareness but lacks broader utility compared to other passives. | |
C | Acclimated | Limited effectiveness as you rarely encounter all four elemental damage types in a single mission. |
Advanced Filtration | Only beneficial for gas-focused builds, with limited overall impact. | |
Electrical Conduit | Primarily useful against Illuminate, but other options offer superior overall value. | |
Unflinching | Minimal impact on combat effectiveness. |
Cette liste de guides et de niveaux vous aidera à prendre des décisions éclairées lors de la sélection des passifs d'armure dans Helldivers 2, maximisant votre efficacité dans n'importe quelle mission. N'oubliez pas d'adapter vos choix en fonction des défis spécifiques présentés par chaque mission et type ennemi.