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Kingdom Come: Deliverance 2 Explores Crime and Its Consequences

Authore: ZoeyUpdate:Feb 25,2025

Crime in Kingdom Come: Deliverance 2 significantly impacts gameplay, altering NPC interactions and potentially leading to severe consequences. Actions like theft, assault, or even minor infractions can result in serious repercussions. This guide details the mechanics of crime and punishment within the game.

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Understanding Criminal Activity in Kingdom Come: Deliverance 2

Crimes and Punishment rules in KCD2

Screenshot captured by The Escapist
Any action disrupting the game's established order constitutes a crime. KCD2's improved AI makes NPCs more perceptive to criminal behavior, increasing the likelihood of detection. Consequences range from immediate apprehension to later investigation.

Crimes include:

  • Murder: Killing innocent NPCs.
  • Theft: Stealing from residences, shops, or unconscious individuals.
  • Lockpicking: Illegally accessing locked structures or containers.
  • Pickpocketing: Directly stealing from people.
  • Assault: Attacking civilians or guards.
  • Animal Cruelty: Harming domestic animals.
  • Trespassing: Unauthorized entry into private property.
  • Disrupting Order: Causing disturbances in towns.

Consequences of Apprehension

Getting caught by a guard while committing a crime in Kingdom Come: Deliverance 2

Screenshot captured by The Escapist
Guards and civilians will report criminal activity, triggering investigations. Upon capture, players have several options:

  1. Pay a Fine: The cost varies depending on the crime's severity.

  2. Negotiate: High Speech or Charisma skills can sometimes persuade guards to drop charges, though this is more effective for minor offenses.

  3. Flee: Escaping may temporarily evade capture, but players risk becoming wanted and may need to change clothes or bribe officials to avoid recognition upon return.

  4. Accept Punishment: This is unavoidable if escape or bribery fails.

The Spectrum of Punishment in Kingdom Come: Deliverance 2

execution area in Kingdom Come: Deliverance 2

Screenshot captured by The Escapist
Punishments escalate based on the crime's severity:

  1. Pillory (Public Humiliation): A short sentence for minor offenses, impacting reputation.

  2. Caning (Physical Punishment): Public beating resulting in temporary health and stamina reduction for more serious crimes.

  3. Branding (Permanent Criminal Status): A permanent mark signifying criminal status, impacting NPC interactions and trade opportunities.

  4. Execution (Game Over): The ultimate penalty for severe crimes.

Reputation Management

Reputation affects how NPCs interact with the player. Criminal activity lowers reputation in individual towns and factions, impacting dialogue, quests, and trade opportunities. Improving reputation requires community service, donations, and fine payments. This system shares similarities with the Honor system in Red Dead Redemption 2.

Evasion Techniques

While the crime system is integral to KCD2, careful planning can minimize the risk of detection:

  • Minimize Witnesses: Ensure the area is clear before committing crimes.
  • Disguise: Change clothing or use disguises to avoid identification.
  • Nighttime Operations: Commit crimes under the cover of darkness.
  • Discreet Sales: Sell stolen goods to fences or black-market dealers away from the crime scene.