It's undeniable that Verdansk has injected new vitality into Call of Duty: Warzone, arriving at a pivotal moment for the game. Previously, the online community had labeled Activision's five-year-old battle royale as "cooked," but the nostalgia-driven return of Verdansk has dramatically shifted opinions. Now, the internet is buzzing with declarations that Warzone is "back." Despite the dramatic event where Activision nuked Verdansk, it seems this hasn't deterred players. Both those who drifted away and fondly remember Warzone as their lockdown game, and the loyalists who have stuck with it through its ups and downs over the past five years, agree that the game is more enjoyable now than it has been since its explosive debut in 2020.
This return to a more fundamental gameplay experience was a strategic choice by the developers at Raven and Beenox. Pete Actipis, the game director at Raven, and Etienne Pouliot, the creative director at Beenox, spearheaded the multi-studio effort to rejuvenate Warzone. In an extensive interview with IGN, they delved into the process behind this revival, the triumph of Verdansk's Casual mode, and whether they contemplated restricting operator skins to mil-sim styles to recapture the essence of 2020. They also tackled the burning question on everyone's mind: is Verdansk here to stay?
Continue reading to uncover the answers.