Capcom's EVO 2024 exclusive interview with producer Shuhei Matsumoto sheds light on the future of the Versus fighting game series. This article delves into Capcom's strategic vision, fan reception, and the evolving landscape of the fighting game genre.
Capcom's Renewed Focus on Classic and Future Versus Titles
Capcom's Development Commitment and Journey
At EVO 2024, Capcom showcased Marvel vs. Capcom Fighting Collection: Arcade Classics, a compilation featuring seven iconic titles from the Versus series. This collection includes the critically acclaimed Marvel vs. Capcom 2, a landmark title in fighting game history. IGN's interview with Matsumoto provided valuable insight into the project's development.
Matsumoto revealed a three-to-four-year development cycle, emphasizing the extensive collaboration with Marvel, which initially impacted the release timeline. Despite this, the partnership proved fruitful, with both companies sharing a common goal: bringing these classic games to a modern audience. Matsumoto stated, "We've been planning for about three, four years to make this project a reality," underscoring Capcom's dedication to its fanbase and the enduring appeal of the Versus series.
The Marvel vs. Capcom Fighting Collection: Arcade Classics includes:
- THE PUNISHER (side-scrolling)
- X-MEN Children of the Atom
- Marvel Super Heroes
- X-MEN vs. Street Fighter
- MARVEL Super Heroes vs. Street Fighter
- MARVEL vs. CAPCOM: Clash of Super Heroes
- MARVEL vs. CAPCOM 2: New Age of Heroes