Marvel Rivals: Mastering Mister Fantastic, the Stretchy Strategist
Marvel Rivals delivers a thrilling hero-shooter experience, boasting diverse characters and stunning visuals. As the game evolves, new heroes join the roster, and Season 1 introduces iconic Fantastic Four members, including the versatile Mister Fantastic.
Mister Fantastic is a unique dualist, excelling at both mobility and damage. His key strength lies in his ability to rapidly close the distance with allies or enemies, contributing significantly to team combat. His impact on the meta remains to be seen, but his potential is undeniable.
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Mister Fantastic's Primary Attack
Effective dualists need a strong primary attack, and Mister Fantastic's Stretch Punch delivers. While lacking a secondary attack, the Stretch Punch's versatility is surprising. This three-hit combo uses a single fist for the first two strikes, culminating in a two-fisted blow. The stretched arm deals damage throughout its trajectory, affecting all enemies it contacts, enabling potent area-of-effect damage. This is comparable to Storm's Wind Blade attack in its multi-target capability.
Mister Fantastic's Abilities
Mister Fantastic boasts a range of abilities (best explored in the training room), all contributing to a powerful damage-boosting passive. Fully charged, this passive becomes a formidable asset. Key stats to monitor include his health and Elasticity.
He starts with 350 health, but shields significantly enhance his survivability for a duelist. Elasticity (displayed near the crosshair) is crucial; each basic attack generates 5 Elasticity, aiming for 100 as quickly as possible. Mister Fantastic's 3-star difficulty rating indicates a moderate learning curve, accessible to both newcomers and experienced players.
Reflexive Rubber
- Active Ability
- 12-second duration
Mister Fantastic transforms into a rectangular shape, absorbing all incoming damage. Upon expiration, the absorbed damage is unleashed in a targeted attack.
Flexible Elongation
- Active Ability
- 3-second duration
- Generates 30 Elasticity
This ability provides a shield, boosting health from 350 to 425. It pulls Mister Fantastic towards the target, dealing damage to enemies or granting a shield to allies, offering both offensive and defensive options. Two charges allow for strategic use.
Distended Grip
- Active Ability
- 6-second duration
- Generates 30 Elasticity
This highly versatile ability lets Mister Fantastic grapple a target, offering three choices: Dash (pulls him closer without a shield), Impact (deals damage to the grappled enemy), and a secondary grapple on a nearby enemy, slamming them together for double the damage.
Wedded Harmony
- Team-Up Ability
- 20-second duration
Only available with Invisible Woman on the team, this ability heals Mister Fantastic for lost health (no shield granted), improving survivability between shield uses.
Elastic Strength
- Passive Ability
Each ability use builds Elasticity, increasing damage output. At maximum Elasticity, Mister Fantastic undergoes a Hulk-like transformation, significantly boosting damage and granting a substantial shield (which decays over time). In this inflated state, other abilities are unavailable, emphasizing maximizing damage potential. Failing to deal damage causes Elasticity decay.
Brainiac Bounce
- Ultimate Ability
Mister Fantastic leaps and crashes down, dealing area-of-effect damage, then bounces to repeat the attack multiple times. Highly effective against clustered enemies.
Tips for Playing Mister Fantastic
Mister Fantastic's damage mitigation and shield access make him surprisingly tanky.
Flexible Reflection
Combining Flexible Elongation and Reflexive Rubber provides both players and allies with shields, allowing Mister Fantastic to absorb enemy attacks before unleashing stored damage.
Rushing Reflexive Rubber
While Reflexive Rubber contributes to Elastic Strength, it can also be used strategically even without needing the passive boost, maximizing his inflated form's presence and damage. Stacking shields (e.g., from two Flexible Elongations) before inflation can reach a health pool exceeding 950.