Twenty years after the original Ōkami's release, Amaterasu, the sun goddess and source of all goodness, makes a surprising return. Announced at The Game Awards, a sequel is underway, helmed by Hideki Kamiya (formerly of PlatinumGames) at his new studio, Clovers, with Capcom publishing and Machine Head Works (a Capcom veteran-staffed studio) providing support. The team boasts a blend of new talent and original Ōkami veterans, promising a high-caliber project.
While details are scarce, IGN recently interviewed Kamiya, Capcom producer Yoshiaki Hirabayashi, and Machine Head Works producer Kiyohiko Sakata in Osaka. The interview revealed insights into the sequel's origins and the collaborative process.
IGN: Kamiya-san, you've discussed your departure from PlatinumGames, citing a divergence in development philosophies. What are your core game development beliefs, and how will they shape Clovers?
Kamiya: My departure stemmed from a difference in creative direction. Game creators' personalities heavily influence player experience; my vision differed from Platinum's. Clovers was formed afterward, aiming for a development environment where I could fully realize my creative goals.
IGN: What defines a "Hideki Kamiya game"?
Kamiya: I don't strive for a consistent "Kamiya style." My focus is on creating unique, unforgettable experiences for players.
IGN: The connection between Clovers and Clover Studio?
Kamiya: The name is a continuation of my pride in the original Clover Studio (Capcom's fourth development division). The four-leaf clover symbolizes this heritage, and the "C" in "Clovers" represents creativity.
IGN: Capcom's involvement?
Hirabayashi: Capcom always desired an Ōkami sequel. Kamiya's departure presented the opportunity, fueled by a shared love for the IP and a desire to continue its story.
IGN: The sequel's genesis?
Hirabayashi: The opportunity arose with Kamiya's departure. For Kamiya, it was fulfilling a long-held desire to complete the Ōkami story.
IGN: Machine Head Works' role?
Sakata: Machine Head Works acts as a bridge between Clovers and Capcom, leveraging its experience with both and the RE Engine. We also have Ōkami veterans on staff.
IGN: The choice of RE Engine?
Hirabayashi: RE Engine is crucial for realizing Kamiya-san's artistic vision.
IGN: Ōkami's enduring appeal to Capcom?
Hirabayashi: Despite initial sales perceptions, Ōkami boasts a substantial and dedicated fanbase, evidenced by consistent sales and ongoing engagement.
IGN: Past team versus current team?
Kamiya: The current team is stronger and more skilled, allowing for a higher chance of success.
IGN: Re-playing Ōkami?
Hirabayashi, Sakata, Kamiya: Various responses, including family members playing the Switch version.
IGN: Pride in the original Ōkami?
Kamiya: My love for nature, stemming from my hometown, heavily influenced Ōkami's creation. The sequel will continue this spirit, balancing beauty and darkness within the narrative.
IGN: Game Awards announcement timing?
Hirabayashi: To express excitement and confirm the project's viability.
IGN: Fan expectations?
Kamiya: We aim to exceed expectations while maintaining our creative vision.
IGN: Amaterasu's presence in the trailer?
Hirabayashi: Yes, it's Amaterasu.
IGN: Ōkamiden's acknowledgment?
Hirabayashi: The sequel is a direct continuation of the original Ōkami's story.
IGN: Control scheme?
Kamiya: We'll balance modern controls with the spirit of the original.
IGN: Development stage?
Hirabayashi: Very early, started this year.
IGN: Inspirations?
Kamiya: Takarazuka stage shows. Sakata: Gekidan Shiki stage performances. Hirabayashi: The Gundam GQuuuuuuX movie.
IGN: Defining success?
Hirabayashi, Kamiya, Sakata: A combination of personal satisfaction, fan enjoyment, and commercial success.
IGN: Studios' long-term vision?
Sakata, Kamiya: Focusing on team building and creative collaboration, with potential for continued partnerships with Capcom.
(Note: Image captions have been preserved. The numbered list of images has been formatted as a gallery for better presentation. Some minor phrasing adjustments have been made for clarity and flow without altering the meaning.)