Xbox's Phil Spencer Explains the PlayStation 5 Port of Indiana Jones and the Great Circle
At Gamescom 2024, Bethesda surprised attendees by announcing that Indiana Jones and the Great Circle, initially slated as an Xbox and PC exclusive, will also launch on PlayStation 5 in Spring 2025. Xbox head Phil Spencer subsequently clarified this strategic decision.
Xbox's Multiplatform Strategy
Spencer emphasized that Xbox operates as a business, accountable to Microsoft. The company's high standards for performance necessitate strategic moves. He cited the successful multiplatform releases of four games last spring (two on Switch, four on PlayStation) as a learning experience informing this new direction. He reassured fans that despite this shift, Xbox's console player base is at an all-time high, and its franchises remain strong.
"Our franchises are getting stronger. Our Xbox console players are as high this year as they've ever been," Spencer stated. He underscored the need for adaptability in a rapidly evolving industry, emphasizing the importance of delivering "better games that more people can play."
FTC Insights and Past Exclusivity Discussions
Rumors of Indiana Jones and the Great Circle reaching PlayStation predate the official announcement. While Spencer previously stated that major titles like Indiana Jones and Starfield wouldn't be coming to PlayStation, this release marks a significant shift. The FTC trial last year revealed that Disney originally intended the game for multiple platforms. Following Microsoft's acquisition of ZeniMax Media, the agreement was altered to secure exclusivity for Xbox and PC. Internal emails from 2021 show that Spencer and other executives debated the potential benefits and limitations of making Indiana Jones exclusive.
The decision to bring Indiana Jones and the Great Circle to PS5 signifies a strategic recalibration for Xbox, prioritizing broader reach and aligning with the company's overall business objectives.