Former PlayStation executive Shuhei Yoshida recently shared insights into his experience with the unreleased Nintendo PlayStation prototype, including playing a nearly completed game developed for the cancelled console.
In a MinnMax interview, Yoshida recounted his career at Sony, starting with his early work alongside Ken Kutaragi, known as the "father of PlayStation." Joining Kutaragi's team in February 1993, during the original PlayStation's development, Yoshida and other new recruits were introduced to the Nintendo PlayStation prototype. He emphasized that this was a functional prototype, not just a concept.
Yoshida described playing an almost finished game on the system his first day. He compared the game's style to a contemporary space shooter, possibly Sega CD's Silpheed, suggesting it streamed assets from a CD. While he couldn't recall the developer's identity or the game's origin (US or Japan), he expressed optimism about its potential survival. "I wouldn't be surprised," he stated, referencing the CD-based nature of the game's storage.
The Nintendo PlayStation remains a highly sought-after collector's item due to its unreleased status, a fascinating glimpse into a potential alternative gaming history. Its appearance at auctions and among collectors underscores its rarity.
The prospect of this Sony-developed space shooter seeing the light of day is intriguing, not unprecedented. Nintendo's release of Star Fox 2 years after its cancellation provides a precedent. Perhaps this lost piece of gaming history could yet resurface.