In *Tower Blitz*, you start with a single tower but quickly unlock a diverse array of towers, each with unique perks and flaws. To help you craft the perfect strategy tailored to your playstyle, we've compiled a comprehensive tier list of all the towers available in the game. Whether you're a beginner or a seasoned player, this guide will help you understand which towers to prioritize for maximum efficiency and success.
All Towers In Tower Blitz Ranked
We've meticulously ranked all towers from S-Tier to D-Tier, considering their abilities, upgrade paths, cost, and overall efficiency. **S-Tier** towers are the crème de la crème, offering unparalleled performance and almost guaranteeing victory on any map when used correctly. **A-Tier** towers are still highly effective but come with minor flaws that set them apart from the top tier. **B-Tier** towers are average, providing decent performance without standing out. **C-Tier** towers are generally underwhelming but may have specific uses for certain strategies. **D-Tier** towers are the least effective and should be avoided in most scenarios. Below, you'll find detailed explanations of our rankings.
S-Tier Towers
Tower | Cost | Explanation | Pros and Cons |
---|---|---|---|
![]() | To unlock the tower: **2500 Tokens** (available at Level 25) To place in-game: **750 Cash** | The Bugler is overwhelmingly powerful. Despite being a support tower, it's nearly essential for Expert mode. Its versatility in boosting other towers is unmatched, though it can't buff Recon Bases. | + Significantly boosts other towers' performance + Essential for Expert mode - Strictly a support tower |
![]() | To unlock the tower: **5500 Tokens** To place in-game: **3800 Cash** | The Electricizer is perfect for those who prefer a more potent Sniper. It boasts the largest range and damage in the game, making it ideal for placement near the end of the map to shred approaching enemies. | + Immense power and range + Offers both support and damage - High cost |
![]() | To unlock the tower: **Complete the contract** To place in-game: **1800 Cash** | The Lightbeamer is a powerhouse, similar to the Electricizer. Positioning it along a straight path maximizes its devastating death ray, making it a game-changer if placed correctly. | + Exceptionally strong + Excellent for crowd control - Not viable early-game - Expensive |
![]() | To unlock the tower: **8000 Tokens** (available at Level 45) To place in-game: **1000 Cash** | The Recon Base is a force multiplier, spawning operatives that fight for you. Both upgrade paths are strong, though expensive, making it a key asset for any difficulty above Normal. | + Continuously spawns units + Both paths are overpowered + Ideal for Expert mode - Very costly upgrades |
![]() | To unlock the tower: **1500 Tokens** To place in-game: **500 Cash** | The Sniper is the top choice for early-game and remains useful throughout. Its high piercing damage and upgrade paths make it indispensable, especially on Expert. | + Best early-game tower + Usable throughout the game + High piercing damage - Slightly slow |
![]() | To unlock the tower: **Complete the contract** To place in-game: **700 Cash** | The Surveyor's versatility is unmatched. It can function as both a support and damage tower depending on the path you choose, making it a vital component from start to finish. | + Highly versatile + Usable from start to finish - Limited to four placements |
A-Tier Towers
Tower | Cost | Explanation | Pros and Cons |
---|---|---|---|
![]() | To unlock the tower: **1000 Tokens** To place in-game: **650 Cash** | The Market is a solid choice if you master its mechanics. While the bottom path can be a money sink, the top path is perfect for generating cash, making it invaluable in all games, especially multiplayer. | + Crucial for all games, particularly multiplayer + Profitable - Bottom path less effective - Slow initial money generation |
![]() | To unlock the tower: **1300 Tokens** To place in-game: **600 Cash** | The Sharpshooter excels in the early game, effectively managing groups of enemies. Its range covers all necessary areas at the start, though its piercing damage could be better. | + Excellent crowd control and damage + Ideal for beginners - Ineffective in Expert - Low defense piercing |
![]() | To unlock the tower: **3000 Tokens** To place in-game: **2500 Cash** | The Vulcan is a strong choice for mid to late-game. Opt for the bottom path for increased strength, which eventually delivers 140 DPS and full defense pierce, though it takes time to reach its full potential. | + Highly effective + Versatile - Slow to become strong - Lacks flying detection |
B-Tier Towers
Tower | Cost | Explanation | Pros and Cons |
---|---|---|---|
![]() | To unlock the tower: **Complete the contract** To place in-game: **800 Cash** | The Businessman helps generate money and deal damage, though it's outshone by other towers in both areas. It's decent for early game but quickly becomes replaceable. | + Generates money and deals damage + Suitable for early game - Easily replaced by better options |
![]() | To unlock the tower: **3500 Tokens** To place in-game: **900 Cash** | The Demolitionist is effective in early-game scenarios, particularly against grouped enemies. However, it becomes obsolete as better options emerge, and it lacks flying detection. | + Good crowd control and piercing damage - Limited to early-game use - No flying detection |
![]() | To unlock the tower: **Complete the contract** To place in-game: **1200 Cash** | Similar to the Vulcan but less versatile, the Elite's bottom path is its strongest feature. However, its long cooldown and high cost are significant drawbacks. | + Strong bottom path - Long cooldown - Expensive |
![]() | To unlock the tower: **Complete the contract** To place in-game: **480 Cash** | The Mechanic is useful in mid-game with its variety of turrets, though only the Tesla turrets are impactful. It's cost-inefficient and limited to mid-game use. | + Effective in mid-game - Cost-inefficient |
![]() | To unlock the tower: **Free** (available at Level 10) To place in-game: **400 Cash** | The Techblade is a melee tower effective against early-game enemies and tanks. Its small range and slow speed, however, limit its overall utility. | + Effective for crowd control + Useful in early-game - Limited range - Slow |
C-Tier Towers
Tower | Cost | Explanation | Pros and Cons |
---|---|---|---|
![]() | To unlock the tower: **200 Tokens** To place in-game: **400 Cash** | The Crossbower is a decent choice for beginners or as an early-game alternative to the Slinger. Its long range is a plus, but its low damage and limited utility beyond early-game make it less desirable. | + Affordable, suitable for beginners + Long range - Unusable after early-game - Poor damage |
![]() | To unlock the tower: **450 Tokens** To place in-game: **400 Cash** | The Freezer can be useful when paired with high-DPS towers, especially against fast enemies. However, once enemies develop freeze immunity, it becomes obsolete. | + Effective against fast enemies - Obsolete after early-game - Limited to specific enemy types |
![]() | To unlock the tower: **500 Tokens** To place in-game: **400 Cash** | The Gunslinger, another melee tower, suffers from poor range and slow speed. Its top path offers some improvement, but it's largely unusable in harder difficulties. | + Decent top path - Limited range - Unusable in Hard or Expert |
D-Tier Towers
Tower | Cost | Explanation | Pros and Cons |
---|---|---|---|
![]() | To unlock the tower: **Free** To place in-game: **200 Cash** | The Slinger is a starter tower meant for beginners. It's useful for the first wave but should be replaced quickly due to its poor damage and slow firing rate. | + Free - Extremely low damage and firing speed - Unusable after early waves |
![]() | To unlock the tower: **1000 Tokens** (available at Level 10) To place in-game: **500 Cash** | Despite its cost and level requirement, the Trapper struggles against even the weakest enemies. It's not cost-efficient and often nearly unusable throughout the game. | + Decent bottom path - Not cost-efficient - Often unusable - Struggles throughout the game |
With this detailed tier list, you're now equipped to select the best towers for your strategy in *Tower Blitz*. If you're looking for a boost to kickstart your gameplay, consider using our *Tower Blitz* codes for an edge.