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The Atomfall Developers Knew It Would Be Compared to Fallout as Soon as It Was Revealed, Average Playthrough Around 25 Hours

Authore: CarterUpdate:Mar 18,2025

At first glance, Atomfall might seem like a Fallout game—a post-apocalyptic adventure set in a post-nuclear England. The first-person perspective, the post-nuclear setting, and the alt-history backdrop all draw immediate comparisons to the Fallout franchise. Rebellion's art director, Ryan Greene, acknowledges these comparisons, stating that the team anticipated them from the game's reveal. He notes that their own involvement with the game, including the Fallout fandom of one of the owners, Jason Kingsley, inevitably led to parallels being drawn with the popular series.

However, Greene emphasizes that Atomfall is distinctly its own creation. While acknowledging the similarities, he points out that the gameplay experience differs significantly. He cautions against the misleading nature of the Fallout comparison, stressing that Atomfall carves its own unique path. Furthermore, he highlights the difference in scale between Rebellion's independent project and the massive productions of Bethesda, the studio behind Fallout. Atomfall, while ambitious for Rebellion, isn't aiming for the same scope.

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Greene clarifies that an average playthrough takes around 25 hours, though completionists could significantly extend that playtime. IGN's recent hands-on preview showcased the game's unique flexibility: players can choose to kill everyone, and the game adapts accordingly. Greene confirms multiple game endings, allowing for diverse playthroughs, even if some paths become unavailable depending on player choices.

Atomfall screenshots

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Unlike traditional RPGs with distinct main and side quests, Atomfall presents a complex, interconnected narrative. Greene describes it as a "spider web of connected story," where severing one narrative thread often leads to another, maintaining the overall mystery. Interestingly, a completely pacifist playthrough is possible, with Greene confirming he's progressed significantly without killing anyone.

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