The integration of artificial intelligence (AI) in video games has become a hot topic recently, with notable figures like NieR series director Yoko Taro expressing apprehension about its impact on the industry. In a recent interview at Famitsu, translated by Automaton, several acclaimed Japanese game developers known for their narrative prowess shared their views on game creation and the future of AI in gaming. The panel included Yoko Taro, Kotaro Uchikoshi (known for Zero Escape and AI: The Somnium Files), Kazutaka Kodaka (Danganronpa), and Jiro Ishii (428: Shibuya Scramble).
The discussion centered around the future of adventure games, where both Yoko and Uchikoshi addressed the role of AI. Uchikoshi voiced his concern about the rapid evolution of AI technology, suggesting that AI-generated adventure games might soon become mainstream. However, he emphasized that current AI technology struggles to match the "outstanding writing" and human creativity necessary for compelling storytelling, stressing the importance of maintaining the "human touch" to stay ahead of technological advancements.
Yoko Taro shared similar concerns, fearing that AI could lead to job losses for game creators. He speculated that in 50 years, game creators might be relegated to the status of "bards," a profession historically known for storytelling but now considered outdated.
When asked about AI's ability to replicate the intricate worlds and narratives of their games, including unexpected plot twists, Yoko and Ishii agreed it was possible. However, Kodaka argued that while AI might mimic their styles, it would lack the essence of true creativity. He likened this to how other creators could write in the style of David Lynch, but only Lynch himself could authentically evolve his unique style.
Yoko suggested using AI to generate new scenarios or routes within adventure games, but Kodaka pointed out that such personalization could diminish the shared experience of gaming.
The debate on AI, large language models, and other generative systems has been ongoing, with companies like Capcom and Activision experimenting with these technologies. Nintendo president Shuntaro Furukawa has acknowledged the potential for "creative ways" to use generative AI, while also highlighting concerns about intellectual property rights. Both Microsoft and PlayStation have also contributed their perspectives to this evolving discussion.